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Messages - Hagbard Celine

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Monthly Community Competitions / Re: [MAP] - The Bowly Land v4.3 COMP #13
« on: September 16, 2017, 03:13:11 AM »
Thanks for the info MP.  Much the same as what Mag82 advised (just using a USB to bounce them onto the  computer).
I'm playing on xbox one, so sure it'll be much the same, and most likely using imovie as well!

Once i get a better run up, I'll maybe try get something together from the numerous clips I've got saved.  Maybe finally even get round to putting up some skate 3 edits as well...

Thanks again,


Monthly Community Competitions / Re: [MAP] - The Bowly Land v4.3 COMP #13
« on: September 15, 2017, 04:50:09 PM »
Hi guys, Spoke with a couple of you on here or on youtube.  Been watching your competition vids for a while now and wanted to join in!

Here's my first submission for this competition.

Looking at the runs already submitted, I'm probably going to have to step up my game a bit! 
I've gotten better tricks on each jump, but this is the best I've managed on this line so far all in 1 go.  It's more or less just the 3rd hit I really liked (sort of a nose blunt).

MarblePrince, do you edit your vids on a PC?  I'm just uploading from console, but I'm keen on maybe doing a couple of montages and would like to be able to edit better than upload studio offers, and add some music as well. 
If you do play on console and somehow edit and add music, any chance of a couple of pointers?
(If anyone has suggestions to do this, i'd love to hear them).

Back to trying to get a better run then...!  Cheers!

Edit to add: forgot to say, damn good call on using the Talking Heads!

Technical Support / Re: Mountain edit glitch
« on: June 17, 2017, 03:31:43 AM »
We found the issue and it will be patched in the next update!!

Summarizing from Joel:

If you do this, you will lose your creations.

1) Make edits to a mountain
2) Go to save the mountain, but accidentally open "New Mountain"
3) Back out to the edit menu
4) Save the Mountain
5) Close the game
6) Relaunch the game
7) Observe borked mountain.

Entering the "New Mountain Screen" randomizes the seed on the world generator on awake. So just going into the screen randomizes your seed.

We got the fix in, it will be in the next update, in the meantime, sorry for the trouble and don't do that ^^ :)

Hi, I've just had this exact thing happen to a park that I've been spending days working on.  Is the patch you mention already released (for Xbox One), as if not, then the problem is still very much persistent.

I was so gutted when i loaded up the mountain and it had been wiped by the above glitch.

Please tell me the update you mention is still due to be released, and that the corrupted mountains will be returned to normal!?

General / Request for World Editor tutorial - In Depth
« on: November 10, 2016, 01:57:30 PM »

First off, if anyone from HB reads this, Well done on producing a decent snowboarding game.  Close enough to Skate controls, but with it's own fruity twist.

I'm trying to create some narrow, steep runs in the World Editor (on Xbox One), and either I don't know how to use the tools given correctly, or the function just isn't working as I imagined.  It's not park building or anything like that, just terrain shaping.

My main gripe, which i'd love to see fixed, is when placing snow in the narrow channels between rocks, I can't seem to choose whether it's packed/pisted or powder (powder being the 1 I'd prefer).  I've tried messing around with groom depth and snow pack height on an open section of the mountain, and thought i'd found a correlation, but when I tried to use the findings on the ultra narrow and steep route i was working on, it seemed to just randomly allocate piste or powder.
 Is it possibly tied to the area of the slope, as i can't seem to make it all powder?

My 2nd query, is regarding something I have seen asked already, and that is the ability to put in big curved banked corners (hairpins, Berms, etc for boardercross).  It would be better if this was just a feature of the sculpting tool, and not like a placed item thing.
I've managed to use the sculpting tool in a few ways to create sort-of banked turns, but getting it right on a tight turn took a long time, and it's still not the smoothest of ground, which leads me to my last question.

The smoothing tool:  I can't seem to get it to work like I would hope it does.  I can see it making a difference on open areas I tested it on (though if there was snow pillows/ridges, they wouldn't be smoothed out but merely lifted higher or lower depending on the parameters?), but when I've tried to apply it to my own course created on a steep rock face using careful Snow Sculpt tool usage, it doesn't do anything.
Am I expecting it to do what it does not? 

Just to be clear, I'm using a digital copy, so haven't seen a full manual if 1 exists.  Perhaps my questions are addressed there.

 I'm enjoying the game but i'd have to echo the sentiment posted by another user on this forum.  The game seems clearly designed to work around user Generated content, but unless the editor tools are improved, then the content is just not going to be there, and the games playability will suffer.

I would hope the kind of issues mentioned above would be something that was addressed as an update, not as charged DLC.

Thanks for reading!  Keep up the good work.


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